Where the words leave off, music begins.

I've completed upgrading the sound quality of my most recent projects and included a current song list for reference. The MP3s were created in a variable format using LAME MP3 Encoder, meaning that the frequency will vary depending on the amount of layers being played in the song.

The caveat with variable MP3s is that it won't always report the duration time correctly, but is worth the trade off with the increase of depth that you can hear in the finished piece.

 

Track 1: Mater Machina

Date Created: September '08 Length: 4:39

Description: This is probably one of my more unique projects - so I decided to position it first in the playlist. When I play this song, I see a sloping valley with a mountain in the distance. You can hear a quiet hum and within the mountain lives a woman who builds clockwork machines. She is ageless and surrounded by a rhythm of sound. Hoping to create the mother of all machines and be the architect of a clockwork universe.

 

Track 2: Universal Fables
Date Created:
January '08                                                                                          Length: 4:48

Description:
This song made me think of a Globe Trekker travel log, complete with slide show. So my friend Sioned used it in a short video of photos that she took down in Mexico. Turned out really cool!

 

Track 3: Zephyr Redux
Date Created:
October '08
Length:
4:18

Description:
Zephyr was a song that I did back in '06 when I first start recording music again. But I never felt like the track was complete. There wasn't a solid base line, not much texture, and it felt very linear. On way home from the Burn this year, I listened to Zephyr again. Then I started thinking of possibilities that I could do with the song - realizing that I could remix the original tracks recorded and import them into a new project. So I spent about a week sorting through and picked a signature layer recorded from my old CS2X Synthesizer. The sound was called, 'Awaken' which was the haunted voice played at the beginning of the song. I also kept the original drums and then added several additional layers to give the rhythm more complexity. I was very happy with the results!

 

Track 4: Virtual Adept
Date Created:
September '07
Length:
2:38

Description:
This was a shorter project that I did after our Wedding at the Burn, but I felt the track was a departure from the more linear format of my previous songs. Elim says that the song feels wet, like you're underwater and being carried with the current to the surface. My friend Kitte liked the song too and used it in a set that she played at Bass Nectar last year.

 

Track 5: Sojourn '08
Date Created:
March '08
Length:
4:10

Description: Sojourn was a song that I wrote 8 years ago and recorded back in '04. The premise was finding a place to rest, after a very long journey. Hence, the name of the song. I wasn't too happy with the original recording - so did a new version earlier this year.

Track 6: Everything is Connected '08
Date Created:
June '07
Length: 3:35

Description:
This was a new version of a song that I originally did back in '06. It was done specifically for a set that I performed at Sarasvati, a show that I did with Kitte.

 

Track 7: Dangerous Curves
Date Created: March '08
Length:
4:27

Description:
This is probably Elim's favorite song since it centers around bad girls and motorcycles. Earlier this year I was turned onto archive.org, so was listening to a lot of old detective dramas. I decided to create a song centered around the femme fatale using clips from the Philip Marlowe Radio Series. The audio clips were created in Audition, converted into Rex Files using ReCycle, and then dropped into my song within Reason. If you'd like to listen to the original episode, it's on archive.org as The Feminine Touch.

Track 8: Bifröst
Date Created:
April '08
Length: 4:26

Description:
This song made me think of a transition, probably because when I wrote it - I was going through a lot of changes at the time. The name Bifröst comes from Nordic Mythology and is the bridge which connects Midgard (the realm of mortals) to Asgard. It's compiled of three colors, the red being fire. According to legend, the bridge is guarded by Heimdall who serves as a watchman for the Norse gods. He was gifted with great hearing and vision, blowing the great Gjallarhorn when danger is near. I like the story of Heimdall because in a lot of ways, he's like a hermit. The god has wisdom, shares a quiet strength, and enjoys a good glass of mead.

 

Track 9: Voices '08
Date Created:
February 2008
Length:
3:44

Description: I wrote Voices when I was fifteen, shortly after leaving home. It was originally a piano piece and has been reworked over the years multiple times. One of the things that I love about music is that I feel like it grows and changes with you. The song remains the same, but technique of the artist evolves.

 

Track 10: Spider's Tapestry
Date Created: December '07
Length:
4:13

Description:
When I recorded this song, I did an Ambient Spinner Mix (which hasn't been updated yet) and the original version with Drums. Elim said it made him think of a mix between Tool and Hans Zimmer. It was the first song in which I had to use two mixer racks, one for the drums and another for the instruments. Inspiration came from a sample used at the beginning of the piece and made me think of the 3 Fates from Greek Mythology. It was also at this point that I started getting the desire to remix Zephyr.

 

Track 11: Nyght '07
Date Created:
October '07
Length:
4:27
Description:
After doing Virtual Adept, I recorded a new version of Nyght to apply some of the techniques learned the previous month. Whereas the original song made me feel like I was running through a forest, this makes me feel like I'm in a wandering caravan out in the middle of the desert.

 

Track 12: Soar
Date Created:
November '08
Length: 4:57

Description:
This is my most recent song to date. The name came from the feeling of flying over a visual soundscape and the feeling of joy when I play it. Almost like the 'Soar' ride at Disneyland, but instead of flying over parts of California - you're flying over clouds and alien landscapes. :)

Track 13: Shards '08
Date Created:
February 2008
Length:
6:48

Description:
I originally wrote Shards a little over 10 years ago after a loved one passed away. I've reworked Shards several times, but I think this is my best version as of yet. When I told Elim that I was going to redo Shards and a couple of my older pieces, he mentioned taking a more organic approach with it. I've played it on the piano for years, so my current incarnation has a more acoustic sounding element to it. Shards opens with a simple piano and pad, lead into an electronic section complete with drums and then finish with piano. It has a dark feel to it intertwined with hope, with a slight trip hop feel to it.

Track 14: August Moon
Date Created:
August '08
Length: 3:36

Description:
This was a reflective piece to put together. I began writing the melody in early June and then started working on the project again after Sarasvati. As with a lot of my music, I felt like the theme revolved around a journey. When I first began developing the piece, I had the idea of a wanderer in a forest following faint chimes and walking into a ghost festival. Singers and dancers would be ephemeral or translucent, almost like the festival is projected on a silk screen.

Singing in languages never spoken or too indistinct to follow. The smells of roasting food and spices would waft in and out, just quick enough to form a memory. Fire dancers move to the steady beat of tribal drums, but only their shadows would reflect on the trees. Part of the song has a single drum beat which breaks into a light melodic layer that makes me think of an owl swooping in from overhead to watch the action. Meanwhile, a storm rolls in from above bringing a new mood. But in the end, the listener wakes up and the festival is gone. The only thing that remains is the distant chimes and a feather from the visit while he slept.

Posted on Sunday, November 9, 2008 at 09:01PM by Registered CommenterNyghtowll | CommentsPost a Comment

Soar

To Beseech Thee by The Wandering Angel


Your love lifts my soul from the body to the sky
And you lift me up out of the two worlds.
I want your sun to reach my raindrops,
So your heat can raise my soul upward like a cloud.


- Rumi

Over the past couple of weeks I've been bumping up the sound quality my previous songs and working on a new project called, Soar. The name came from the feeling of flying over a visual soundscape and the feeling of joy when I play it. It's truly a happy song, it gives me goosebumps when I play it. ;-)

Download Nyghtowll - Soar


Another post in the works, hopefully should have a song set up by this weekend. This is due to having a new preamp which does not tune in local NPR stations or have a loud whizzy sound in the background. The quality has changed significantly! Just need to finish uploading the remainder of the songs to the site and should be good to go. Stay tuned!

Posted on Monday, November 3, 2008 at 11:14PM by Registered CommenterNyghtowll | CommentsPost a Comment

Zephyr Redux


Fire Dance from Lindberg Slayter Reconstructions

Tie your heart at night to mine, love,
and both will defeat the darkness
like twin drums beating in the forest
against the heavy wall of wet leaves.

Night crossing: black coal of dream
that cuts the thread of earthly orbs
with the punctuality of a headlong train
that pulls cold stone and shadow endlessly

Love, because of it, tie me to a purer movement,
to the grip on life that beats in your breast,
with the wings of a submerged swan,

So that our dream might reply
to the sky's questioning stars
with one key, one door closed to shadow.


- Pablo Neruda

This month I decided to respin Zephyr and strip her down to the most basic elements of the song. I did the original version back in '06 when I first started using Reason. The melody and sound effects were recorded directly from my synths, while the drum track was recorded in Reason. But I never felt like the song was complete. There wasn't a solid base line, not much texture, and it felt very linear. On way home from the Burn, I listened to Zephyr again for the first time in about in a year and a half. Then I started thinking of possibilities that I could do with both the melody as well as the original drums - realizing that I could remix the original waves recorded and import them into a new Song Project.

So I spent about a week sorting through the original layers and picked a signature track recorded from my old Yamaha CS2X Synthesizer. The sound was called, 'Awaken' which was the haunted voice played at the beginning of the song. I also kept the nanoloop drums and then added several additional layers to give the rhythm more complexity. The same was done with the melodic tracks. I added some organic sounds like a bass willow flute, piano, violin and some additional electronic layers. I'm hoping that I stayed to the core principles of the song.

Download Zephyr Redux

Also, starting this month - I've began bumping up the sound quality on my MP3s and started assembling a collection of songs for a Demo CD. It's odd though, because I'm not sure what category my music falls into. Elim calls it cinematic and very Globe Trekker-like.

On the note of cinematic - the original theme behind this song was centered around a character that I made a couple of years ago for a role-playing game. The setting took place on a desert planet and my character was an assassin bard named, Zephyr. Elim's character was a fighter who did these stabby knife moves that he called his desert dervishes. He kept his name the same, although I think "Stabby McStabberson" would be a better name. Bwahahahaha! :)

Anyway - enjoy the song and as always, feedback is appreciated!
Posted on Saturday, October 4, 2008 at 01:07AM by Registered CommenterNyghtowll | CommentsPost a Comment
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